Hearts is a game of skill — to a certain extent. You rely on luck to get good cards dealt to you, but strategic playing and a good memory make an enormous difference in this game. Keeping track of the cards played in each suit helps you to master this game, and practice and experience have no substitute.
The objective of the game is to get the value of the cards in your hand closer to 31 than at least one other player. The player furthest from 31 when the round ends.
Hearts is a cutthroat game, meaning that you normally don’t play in partnerships, no matter the number of players involved. The game here focuses on the four-player game, where all the cards are distributed evenly, 13 to a player.
The game revolves around tricks. In a trick, everyone takes turns playing one card. Whoever plays the highest card in the suit led (the suit of the first card played) picks up all the cards played. The person who wins the trick leads a card to the next trick. He can lead anything he likes — with one exception, he can’t play a heart until someone else discards a heart on a trick. The process repeats itself until all the cards have hit the table.
To make the game more interesting, one could introduce a slight variation, wherein three cards of the same rank sum up to 30.5 points. The 31 card game doesn’t literally mean playing with 31 cards. In this game, players strive to obtain a hand value of close to or equal to 31.
Great card game called 'Knock.' Official demonstration with Justin, Matt, and Chris.
Based on the popular card game 31, this game is a great way to play the game when you#39re alone. Test your luck against 3 well-trained AI opponents!
Thirty One is a fun points-based card game that you can play with a friend or a big group of people. The goal of the game is simple: try to get a high score so you can hold onto your tokens and be the last player standing.
Unlike most competitive games, the object of Hearts is to avoid scoring points. More specifically, the aim is not to win tricks that contain certain cards that score you points.
The name of the game holds the clue: The problem suit in this game is hearts. For each heart you have at the end of each hand, you get one point. However, the Queen of Spades has a big — and nasty! — role in the game, too. Whoever wins that card in a trick picks up a 13-point penalty. That makes the Queen of Spades as bad as all the hearts put together.
You play Hearts to a set score, and the winner of the game is the player who has the lowest score when another player goes over the top. Alternatively, you can play a set number of hands and stop the game at that point, with the lowest score winning.
At the start of the game, you cut for seating rather than just for the deal, because the seating positions matter in Hearts. Arrange the seating from the highest card to the lowest, with the player who cut the lowest card dealing the first hand. You stay in the same seats for the whole game. The dealer shuffles and passes the cards to the opponent on his right to cut.
Deal all the cards out in the traditional fashion — one card at a time, face-down, and clockwise. At the end of every hand, the deal passes to the left to the next player.
Misdeals can arise in a number of ways. If a card appears face-up in the deck, the dealer gives out the wrong number of cards, or the dealer turns over anyone else’s cards, the hand is immediately redealt with no penalties. If the dealer manages to turn over one of her own cards, the deal stands, with the only consequence being that the other players have a little extra information about her hand.
If no player spots that some players have the wrong number of cards before play begins, the deal stands, but the penalties are very severe. Play continues until the last possible valid trick, when the players with the wrong number of cards pick up the penalties for the unplayed heart cards as if they had won the tricks with those cards in them.
Introduction
The card game 31 (also known as Scat, or On the Bus) is similar to Casino, and can be played by two to nine people with a standard deck. This page has instructions for basic game play.
Object
The goal is to end the round with a hand totaling 31 points in one suit, or not to end with the lowest number of points in your hand.
Card Values
There is no trump suit in 31; scoring is based on each card’s individual value, and multiple cards of the same suit are added together. Aces are valued at 11 points, face cards at ten points, and all other cards score at face value.
Game Play
Players begin with a pre-determined number of “lives,” usually three; players can choose more if they want to extend the game. Each player receives three cards, and an extra hand (called the “widow”) is dealt face down in the middle of the table. The player to the dealer’s left has the option to exchange their hand with the widow or pass.
If the player exchanges hands, then their hand becomes the widow and is placed face-up. Play continues clockwise. Each player may swap one or all of their cards with the widow, or pass. Play continues until one player knocks, or all players around the table choose to pass.
Knocking
How Do You Play The Card Game 313
Once you have a hand that is high enough you think it will beat at least one other player’s, you may knock on the table. Each other player has one final chance to swap cards or pass before scoring.
Blitzing
If at any time you have three cards of one suit in your hand whose total point value equals 31, this is called “blitz.” You automatically win the round, and each other player “loses a life.”
Scoring
After one player knocks and each other player has taken their last turn, all the players lay down their hands and scoring begins.
Each player counts only the cards of the same suit in his or her hand to calculate their points; the odd suit is not counted. If each card in a player’s hand is of a different suit, only the card with the highest point value is counted. The player with the lowest score “loses a life.”
If the knocker has the lowest hand, he or she is charged two lives instead of one. If there is a tie for blitz, the scoring applies to both and there is no tie breaker. If two players tie for the lowest hand, they both lose a life and there is no tie breaker.
Once the scores are tallied, the cards are shuffled and dealt again, and another round begins.
In the Country
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Once a player loses all their lives, they are “in the country,” or “on the bus.” They may continue to play until they lose again. At which time, they are out of the game.
Winning the Game
The game continues until there is one person left. He or she is declared the winner.
Playing Online
31 can be played online at kongregate.com, solitaire.com, and online-games-zone.com.